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Lautaro Torres
Lautaro Torres

Learn How to Use SMILE GAME BUILDER with Tutorials and Sample Games


Introduction




Have you ever dreamed of making your own RPG games, but felt intimidated by the complexity of programming or the lack of artistic skills? If so, you might want to check out Smile Game Builder, a game making software that lets you create 3D RPGs without any coding.


Smile Game Builder is a software developed by SmileBoom Co.Ltd., a Japanese company that also makes educational software and tools for game development. It was released in 2016 for Windows PC, and it is available on Steam for $69.99 USD. You can also download a free trial version from the official website or from Steam that lets you use the software for 30 days.




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With Smile Game Builder, you can create your own RPG worlds using preset materials such as 3D models, graphics, music, sound effects, and more. You can also import your own custom assets if you want to. The software has a user-friendly interface that allows you to design maps, characters, battles, events, and more with simple drag-and-drop actions. You can also use visual scripting to create complex logic and interactions without writing any code.


Once you finish your game, you can export it as a standalone executable file for Windows PC, or as a project file for Unity, a popular game engine that allows you to further customize your game and publish it on various platforms such as Android, iOS, Mac, Linux, PlayStation, Xbox, Switch, and more.


In this article, I will show you how to download, install, and use Smile Game Builder, as well as provide you with some tips and resources to help you make your own games. I will also show you some examples of games made by other users and compare Smile Game Builder with some alternatives.


How to Download and Install Smile Game Builder




To download Smile Game Builder, you need to have a Steam account, which is a free online service that lets you buy, download, and play games on your PC. If you don't have a Steam account yet, you can create one on the Steam website. Once you have a Steam account, you can either buy Smile Game Builder from the Steam store, or download the free trial version from the official website or from Steam. The trial version lets you use the software for 30 days with no limitations.


To install Smile Game Builder, you need to have a PC that meets the following system requirements:


OSCPUMemoryGraphicsDisplayHard disk space


Microsoft Windows 7/8/ 10/8.1/10 (32bit/64bit)Intel Core 2 Duo processor or AMD Athlon 642 GB RAMDirectX 9/OpenGL 4.1 capable GPU1280x768 or better800 MB available space


To install Smile Game Builder, follow these steps:


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  • Launch Steam and log in to your account.



  • Go to the Library tab and select Smile Game Builder from the list of games.



  • Click on the Install button and choose a location for the game files.



  • Wait for the download and installation to complete.



  • Click on the Play button to launch Smile Game Builder.



Congratulations, you have successfully installed Smile Game Builder on your PC! Now you are ready to start making your own games.


How to Use Smile Game Builder




Getting Started




When you launch Smile Game Builder, you will see the main menu that lets you choose between four options: New Project, Load Project, Export Game, and Exit. To create a new game, click on New Project and enter a name for your game. You can also choose a folder where your game files will be saved. Then click on OK to start a new project.


You will then see the main interface of Smile Game Builder, which consists of four parts: the menu bar, the toolbar, the map view, and the asset browser. The menu bar contains various commands and settings for the software. The toolbar contains icons for different tools and modes that you can use to edit your game. The map view shows the 3D map that you are working on, and you can rotate, zoom, and move it with your mouse. The asset browser shows the materials that you can use in your game, such as terrain blocks, objects, characters, events, etc.


To start making your game, you need to create a map first. A map is a 3D space where your game takes place, and it can be divided into multiple levels or floors. You can create as many maps as you want in your game, and link them together with events or doors. To create a new map, click on the New Map icon on the toolbar, or go to File > New Map on the menu bar. You can then enter a name for your map and choose its size and height. You can also choose a preset theme for your map, such as grassland, desert, snowfield, etc., which will automatically fill your map with appropriate terrain blocks and objects. Then click on OK to create your map.


Creating Maps




To create maps in Smile Game Builder, you need to use terrain blocks and objects. Terrain blocks are basic units that make up the ground and walls of your map. They come in different shapes and textures, such as grass, dirt, stone, wood, etc. Objects are items that you can place on top of terrain blocks or in the air, such as trees, rocks, furniture, chests, etc. They can also have various functions and interactions, such as opening doors, triggering events, hiding secrets, etc.


To place terrain blocks or objects on your map, you need to select them from the asset browser first. You can browse through different categories of materials by clicking on the tabs at the top of the asset browser. You can also use the search box or the filter options to find specific materials. Once you find the material that you want to use, click on it to select it.


To place terrain blocks on your map, you need to use the Terrain Block Mode on the toolbar. This mode allows you to draw terrain blocks on your map with your mouse. You can also use keyboard shortcuts to change the shape and size of your terrain blocks. For example, you can press Q and E to rotate them clockwise or counterclockwise; W and S to increase or decrease their height; A and D to increase or decrease their width; Z and X to increase or decrease their depth; R to reset their shape; T to toggle between flat and slope mode; F to fill an area with terrain blocks; C to copy a terrain block; V to paste a terrain block; G to delete a terrain block; H to hide or show terrain blocks; J to join or separate terrain blocks; K to lock or unlock terrain blocks; L to level terrain blocks; M to mirror terrain blocks; N to invert terrain blocks; O to offset terrain blocks; P to paint terrain blocks with different textures.


To place objects on your map, you need to use the Object Mode on the toolbar. This mode allows you to drag and drop objects from the asset browser onto your map with your mouse. You can also use keyboard shortcuts to adjust the position and orientation of your objects. For example, you can press Q and E to rotate them clockwise or counterclockwise; W and S to move them up or down; A and D to move them left or right; Z and X to move them forward or backward; R to reset their position; T to toggle between snap and free mode; F to flip them horizontally or vertically; C to copy an object; V to paste an object; G to delete an object; H to hide or show objects; J to join or separate objects; K to lock or unlock objects; L to align objects; M to mirror objects; N to invert objects; O to offset objects.


To edit the properties of terrain blocks or objects, you need to use the Edit Mode on the t


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